More on SP2

After making my last post, I realized some information was still missing. So here are two interesting things:

  • Jon Patch put a nice overview of the changes on his blog (thanks to the information Phil provided as well).
  • I did not see an SDK update that goes with SP2, so the developers out there might want to wait a while, or else if will break stuff like your Object Placement Tool.

FSX SP2

For those of you that do not have the FSX Acceleration Pack, MS had now released SP2 for FSX. I think you should certainly consider installing this service pack, as it will also bring some performance benefits and other bug fixes.

Wiki getting alive

Over the last few weeks the FSDeveloper Wiki had become more and more alive. I am very happy to see that more people have started to add and edit the content of the Wiki. So be sure to check the Wiki now and then, as a lot of useful development related information is being collected there. And if you have some more knowledge to add to the Wiki, you are more than welcome to do so of course.

Microsoft ESP

I know this is old new, and I guess you must have read about this multiple times already by now. But as I think it is still very interesting I am writing this blog post about ESP. ESP is a new simulation platform that Microsoft has recently announced and it is based on the same simulation engine as FSX. Or to quote the description from Microsoft themself: 

“Microsoft ESP is a
visual simulation platform that brings powerful, high-fidelity simulations to
widely available, low-cost Microsoft Windows®-based PCs. Organizations that
rely on Microsoft ESP can improve their workforce readiness more efficiently
and cost-effectively than with traditional computer-based animation or
simulation tools. Combined with its developer-friendly Software Development Kit
(SDK), Microsoft ESP provides government and commercial entities and modeling
and simulation specialists with an affordable, portable, and highly extensible
platform for training and learning, decision support, and research and
development modeling.

Simulations built on
Microsoft ESP can engage users in immersive experiences with very realistic
land, sea, and air environments—making them ideal tools for training. With a
high-speed Internet connection, up to 30 users, including students, instructors,
and support personnel, can participate simultaneously in Microsoft ESP
simulations from any location in the world. In addition, the platform’s
built-in analysis and full playback capabilities facilitate evaluations of crew
performance, mission planning, and decision-making.”

I find this a very interesting product, as the use of the FSX engine can also have great benefits for non-entertainment use. For example at work we sometimes already use FS2004 as a quick visual for our simulations, simply because it covers the entire world by default. That is not something that can be said about any image generator. This can save us a lot of time in having to design or update visual database to include a certain area. And also with the FS SDK tools it is possible to add new data faster to FS than for most other image generators. And another interesting reason to use FS is that because it has been designed for entertainment usage, the resulting graphical image is a lot better in general.

So the fact that Microsoft has now announced a professional version of FS sounds very interesting, given the benefits I mentioned above. I have also written before about my efforts to convert between FS and OpenFlight (the format used in most other image generators). Now with ESP I see a lot more connections between the FS and the “professional” world and I am certainly looking forward to explore those new options. So hopefully I can report some more interesting things later on.

Back home from Florida

This weekend I arrived again at home after my trip to the I/ITSEC in Orlando for work. I have got rid of most of the jetlag by now, although I guess it will take me a few days to get back on speed with the forums and emails again. The fact that we celebrate Sinterklaas here this week also means I have to spend some time on writing a poem and buying some presents.

So I guess it will take till next week till I am fully up and running again. After all the travel of the last months I am looking forward to be home a little bit more, so that I can get some progress again on the tools and techniques I am working on. 

Perfect timing

As you might have read in my previous post, I am packing to travel for my work. And just at this moment it seems that the FSDeveloper site is not accessible. I have already contacted support of the host, but as the server is in the US they are still asleep I guess. So hopefully they can fix things soon. Once I have arrived in Florida I will try to check again if everything is working.

Almost travel tired

Last week I arrived home from my trip to the DevCon and FanCon, so by now I have got rid of the jetlag and have catched up with all things at home again. But today I will leave again for a trip, for work this time. We are going to the I/ITSEC. Although I will probably spend most of my time in the boot of our company, to take care of the simulators we will demonstrate there, I also hope I can see the interesting things other companies have to show.

With all that travelling lately, it has been a bit harder to find time for my FS activities. Keeping up with the forum activities has not been so bad, but I have had a bit of trouble to find time to program on new or updated tools for FSX as well. I hope that will improve a bit when I get back from this trip, as this seems to be the last trip for a while. And also the Christmas holidays are approaching.

But now I better pack my suitcase and go to the airport. 

Day 13: Travelling home

So today I arrived home safely,  the only minor problem I guess is the slight jetlag I have now. It seems I am not that good anymore in sleeping in aircraft seats. Or maybe the fact that I left Seattle around 13:00 also has something to do with it, as at that time of day you are not so sleepy in general.

Looking back at the last two weeks it has been a fantastic trip. I have met so many people that I knew already from forums. Now I know the faces behind all of the problems that get discussed and I think that is really a good thing. And also the sightseeing in the area around Seattle was very nice, at least I have seen a little more than only the conference center.

Hopefully you will see the benefits of this trip in the community in
the times to come, as I learned a lot of interesting stuff and met a
lot of interesting people.

So now it is time to unpack all the stuff and hopefully I have some time afterwards to catch up with the emails and forums that are still waiting. But there is one thing more important to do this weekend and that is seeing my girlfriend again, that alone makes me very happy to be home now.

Day 12: Olympic National Park

The DevCon and FanCon are now over for a few days already and since then I have been exploring the area around Seattle a bit more. On Monday I went to see Seattle Downtown and although it was a bit windy and wet, it was nice to walk through the city and feel the atmosphere a bit. In the afternoon I went to the Museum of History and Industry and I enjoyed the exhibition a lot. It basically tells the story of how the ciy developed since the first people came there and how the economy developed during that time (logging, gold rush, industry like Boeing, etc).

On Monday evening I met Bob Bernstein again (I had already met him during the DevCon). But this time he had invited me to his house, to have dinner together with his family. During the evening we had some interesting discussions about FS and scenery design in particular. All together I enjoyed this visit a lot, as it is also good to know what kind of person is behind a certain forum nickname.

On Tuesday I drove in the direction of the Olympic National Park and I am still there as I write this. The rainforest is really beautiful and I have enjoyed it a lot to walk around in the park. Of course I also had to check out the Pacific coast, but the waves were quite rough and there was a lot of wood on the beach. So I did not really feel the need to sit down there (maybe the temperature also had something to do with that).

Tonight I will have to pack my suitcase properly again, as tomorrow I will be flying back to the Netherlands. So this interesting trip has almost come to an end now. All together it has been a great trip until now, but I am also looking forward to go home again.