With the recent changes for scenProc to export to MSFS as well, I have added writing a scenery to a MSFS package to the exporter capabilities. This means that ModelConverterX now also has the same export capability. So if you select “Export scenery” you will be able to export to a MSFS scenery package.
The created package contains a PackageSources folder with the XML and glTF files of your objects and their placement. As well as the PackageDefinitions XML file and a project XML file. This means you can directly compile this package with the MSFS package tool. So this capability can be used to have a quick start with making a package.
If you have just modified a single model, it is probably easier to export it as a glTF file as before and insert the new glTF files in your existing package manually.
For me it is also a bit searching to see which workflow makes most sense for MSFS. So if there are ideas to improve or change the package export, just post your suggestions in the forum.
SceneryDesign.org 