Yesterday I updated my Linux machine to the latest version of Ubuntu. One of the components that was updated along the way was Wine. So this morning I decided to try to start ModelConverterX using Wine. I had tried this before, but then it resulted in a crash as far as I remember, because one of the DLL files tried to access a Windows specific function. But, slightly to my surprise, ModelConverterX now ran fine. Below you see a screenshot of the tool in action on Ubuntu, loading a FSX MDL file.
I think it is good news the tools runs on Linux as well, for example for developers who want to convert some of their MSFS work to FlightGear or the other way around.
SceneryDesign.org 
This year I will be attending the yearly FSWeekend event at Lelystad again. Just like in previous years you will be able to find me at the NL2000 / FSDeveloper stand. This year I will be there together with Francois Dumas (from 



Today I was trying to import an object into GMax again. As usual I used ModelConverterX to make a 3DS file and then imported that one. But, also as usual, that meant a lot of trouble with the textures. Especially since the 3DS format can only store short DOS filenames, it can be quite some trouble to get everything imported correct.