I have just released a small update for Library Creator XML. In version 2.0.3 the following changes have been made: Added: option to export TXT file with GUIDs and names Added: option to export SBuilderX style TXT file Fixed: bug that last object was not showing when scrollbar visible Fixed: bug with incorrect FS2004 GUID being […]
Duplicate attached objects
This evening I was working on a bug in the NL2000 scenery, the lighthouses did not have a light at night. It seemed that during the conversion to the FSX MDL format the attached effect was lost. Since adding I am too lazy to add all those effects by hand again, I added two new […]
Quick status update on the different projects
Here is a quick status update for some of the projects I am working on. I know I have not blogged much recently. That is mainly because it is quite busy at my work recently, so that affects the amount of free time a bit. Unfortunately I don’t expect this will change very soon. In […]
Levels of details and FS2004 MDL files
Today I have worked on two bugs in ModelConverterX that deal with levels of details and the FS2004 scenery MDL format. The first one I fixed is that levels of detail where not exported correctly to the FS2004 MDL format. This should be working again now. The second one is reading the levels of detail […]
Update on reading aircraft MDL files
Over the last days I have made good progress again with reading aircraft MDL files. I should directly say that not all of them will import correctly at this moment, but more and more are working. And also setting the conditions to extract a landing gear or set the flaps is working much better now. […]
Object conditions
From tomorrow the development release of ModelConverterX is able to handle objects with conditions better. When importing objects that have conditions applied you will get the form as shown below. In this form you can specify the value you want each of the variables to have. Using these values the conditions will then be evaluated […]
Reading older aircraft MDL files (at least partly)
The screenshot above shows some success with reading the older aircraft MDL files. In this case it is a CFS2 aircraft (they use the same MDL structure as FS98 and FS2000). This models comes out quite good. Unfortunately not all models load that well. Many of them only show partly or not at all after […]
Reading FS98 and FS2000 aircraft MDL files
Just a quick update on this ModelConverterX functionality. It is not finished yet, but I have made some progress last week. I can now read the information from the files, but when testing with some aircraft MDL files I still encounter a lot of BGL opcodes that ModelConverterX does not recognise yet. So I am […]
Reading section 9 BGL files
This Monday I already blogged about the new feature for ModelConverterX that allows it to read the old section 9 BGL files. This is the kind of files that tools like FSSC, Airport for Windows or GroundMaker make. I have now finished this reader and it will be available in the development release from tomorrow. […]
Reading non library BGL files
ModelConverterX could already read FS2004 and FSX library BGL files, but using the recent improvements I made for the aircraft MDL reader, I have now added another function that was on my todo list for quite some time. I have added support for reading older section 9 SCASM BGL files. This includes the scenery BGL […]