An interesting idea…

An idea on the ModelConverterX wishlist for quite some time already is to add an easy conversion wizard. This will be a wizard where you just select your object (for example a SketchUp made COLLADA file), tell which scenery folder to use and enter which location the object should get. After that the wizard will […]

Fixed camera views

I have added another small feature to ModelConverterX tonight. This is something I had in mind for some time already. You can now select a number of viewing directions for the preview. This allows you to fix the view to the front or left for example. In some case that makes it easier to monitor […]

Animation editor

A new editor has been added to ModelConverterX, the animation editor. At this moment the functionality of the editor is still limited, you can use it to remove animations from the object. You can select at which keyframe you want to fix the geometry and then that becomes the static state of the object. The […]

Nasty bug

With the recent changes I made to ModelConverterX, a nasty bug slipped into the code. This results in trouble reading MDL files, mainly FS2004 scenery MDL files. This nasty bug has been fixed now and the updated version is available from tomorrow as the development release. Sorry for the inconvenience.

Library Creator XML update

I have just released a small update for Library Creator XML. In version 2.0.3 the following changes have been made: Added: option to export TXT file with GUIDs and names Added: option to export SBuilderX style TXT file Fixed: bug that last object was not showing when scrollbar visible Fixed: bug with incorrect FS2004 GUID being […]