Scrubs

For the Nantucket project I have used the scenProc feature detection function to get the autogen trees from the imagery. But would a similar approach also work for scrubs? First I tried with polygonal autogen vegetation. The detection of the polygons went OK, but the density of the resulting autogen in FSX was much too […]

Status update

After spending almost 10 weeks in hospital, our son could finally come home this week. It’s very good to have the family all at home again, not having to travel to the hospital continuously. The only small downside is that our sleep is now interrupted in the night, but that’s normal with a small baby […]

Time out

As you have probably noticed I haven’t been active at all recently with my tools or on FSDeveloper. I already reported before that we bought a house and are busy renovating it. But on top of that our second son was born 3 months too early. So that means that at the moment we step […]

Busy

As you might have noticed already from the lack of activity on this blog and the fewer updates to my tools, I’m a bit busy at the moment. We have just bought a house and next week we finally get the keys. But the house also needs some modernization before we can move in, so […]

The Nantucket tutorials

Over the last I have been using the island of Nantucket (Massachusetts) as a sandbox to try all kind of autogen techniques and to develop new features of scenProc. Coincidentally Bill Womack is working on a scenery of Nantucket airport as well. So my test autogen project will even end up in a real product. And […]

Place points along line updated

I have updated the PLACEPOINTSALONGLINE step of scenProc today. So if you grab the new development release tomorrow you will notice that the step takes two more arguments. So your existing configuration files need to be updated! Please check the updated manual for all details of the changes. Below I will give a short summary. […]

Align library objects

Imagine you have some vector data of gas stations and you want to use that to place autogen library objects. But your vector data only contains the location of the gas stations and no information about the heading at all. How to place these objects realistically in your scenery? I have added a new step […]

Autogen object distortion

Sometimes a very simple question on the forum can lead to interesting discoveries. In this case the question was why autogen buildings that look fine in Annotator are distorted in FS. Although the answer from an expert was that this is normal, I decided to have a look into this issue. In the end that […]