Effects with an offset

A topic that has been raised frequently on the FSDeveloper forums recently is that effects attached to an object in FSX have an offset in their placement. Especially when you use these effects for your taxiway lighting or approach lights that is an annoying “feature”. So tonight I did a little experiment to see if […]

An undocumented XtoMDL parameter

At the FSDeveloper forum there was a question about the size of crashboxes in FSX. These are often not so accurate around your object and that can give trouble with the aircraft crashing too early. So the question was how to change that? I did not know the answer, but I found it. There is […]