After all the theory I blogged about yesterday, I thought it might be a good idea to illustrate the difference today. So let’s take a quite common example. I have taken the threshold coordinates of runway 06-24 from Amsterdam Airport Schiphol. And I have chosen the reference point to be near the middle of the […]
Coordinate confusion
OK, I got a question for you. What kind of coordinates does your 3D modelling tool use? I mean a tool like GMax, FSDS, SketchUp or 3DS Max. Ah, that is an easy question you must think now, all of these programs use a 3D axis system where you model your object in meters (or […]
An interesting idea…
An idea on the ModelConverterX wishlist for quite some time already is to add an easy conversion wizard. This will be a wizard where you just select your object (for example a SketchUp made COLLADA file), tell which scenery folder to use and enter which location the object should get. After that the wizard will […]
gPoly status update #6
Today I have been making some progress on gPoly again, so time for another status update. The first part I worked on is the user interface, especially the texture library that contains the texture you can use on your polygons. And also other improvements like the interface used to define new projects. But most of […]
A sunday morning experiment
By default landclass is defined as grid data within FSX, so that means that for each area of roughly 1.2 x 1.2 kilometre you can define what kind of land usage it has. For some time already I wanted to test what effect landclass polygons would have on the looks of the terrain, so this […]
QGIS
Until now I was mainly using fGIS when I wanted to view or edit shapefiles, but since a year or two the updates to fGIS are no longer publicly available due to some license issue. Last week I bought an interesting book about opensource GIS and it brought the QGIS application to my attention again. […]
OpenStreetMap rocks!
I had came across the OpenStreetMap project before, but only when I revisited it earlier this week the reail power of it struck me. Let me start with a little explanation about what OpenStreetMap is. It is a free Wiki world map as their slogan says. I has been created by people collecting GPS tracks […]
Geoids, projections, datum, what?
At work I came across this nice article that explains some basics of GIS data projections, datums, geoids, etc. Although the target audiance of it is more the oil industry, I think it would also be good reading for people making FsX terrain scenery and wanting to know a little more about what could be […]
Preserve those geo tags
A while ago I wrote about using FwTools to create or manipulate GeoTIFF images for use with the resample tool. One common problem I did not mention right then is that the tags containing this geo information are not understood by every tool. If you for example open the image in a painting program, like […]
Working with FwTools
I have added a new article to the Wiki that explains how you can use [FwTools] to create GeoTIFF files, which you can use for your photo scenery. There might be other tools to do such tricks, but I am familiar with FwTools as I use it at work. And besides that it is a […]