I almost finished the release candidate for ModelConverterX 1.0. I have decided to stop trying to make the LOD Creator more complex (and hopefully better) for the moment. There are some mathematical challanges in that, which I will take on again later. But compared to version 0.55 so many things have been improved already now […]
Time for an update
It has been a while since I wrote on this blog, other things kept me a bit too busy lately. So it is time for an update! I am still working on the next release of ModelConverterX. I had hoped to have the version 1.0 release ready by now, but the last few bits seem […]
Converting SCASM animations
This week I made some good progress on ModelConverterX again. The ability to convert animations from SCASM macros was on my wishlist for a long time already and I have now taken the first steps. Animations that are defined with a SCASM TransformCall command are supported. For these animations you specify for each axis which […]
Is this the end?
The recent developments of Microsoft shutting down the ACES studio are making me a bit sad. Let me try to explain why. When FSX was released it included some great improvements over FS2004. I am talking from a scenery designer perspective of course, so I was most happy about the improved terrain engine, that allows […]
100.000 Microsoft Flight Simulator Fans
If you are on Facebook, consider joining this group that Francois Dumas has started to show your support of FS.
Some more news
Over the night some more news on ACES has appeared, I’ll just post the interesting links here: http://www.futuregpu.org/2009/01/end-of-era-aces-studio-and-flight-sim.html http://pc.ign.com/articles/947/947737p1.html
Microsoft closes ACES studio
Yesterday while driving home I heard on the news that Microsoft would be cutting jobs. But at that time the thought never came into my mind that the consequences of that would be as big as we learned today. While looking at some simulation related news at work today, I suddenly came across the message […]
Airbus 737-800?
Today I was testing ModelConverterX with the default Airbus A321 of FSX. When I wanted to export the object to a different format I noticed that the default name suggested by ModelConverterX was a bit weird. This was because the name stored in the MDL file was not really correct, I hope they are not […]
DevDays video
Last May I gave a presentation about ESP and FSX at the DevDays in Amsterdam. Until now I never found out what they did with the video recording of that session, but today I found it back on the MSDN website. It is in Dutch, so unfortunately not everybody will be able to understand what […]
FSX SDK on Linux
Your first question might be why I would like to do this? There are multiple reason for that, but the main reason is that I was not so pleased with processing my big aerial imagery on Vista. It just doesn’t seem to work nicely when you are processing files of a few GB in size. […]