As you have maybe already seen, the FsDeveloper website is online again. So hopefully this was the last time we have bandwidth troubles. From next month on we will have more bandwidth to use each month.
Out of bandwidth (again)
As you might have noticed the FsDeveloper website is down at the moment, because all bandwidth for this month has already been used. I had already asked the webhost for a few GB extra a few days ago, but it seems he has not added them yet. I am trying to get him to do […]
New Wiki launched
Until now the launch of FsDeveloper has been a great success. Nick and I are very happy with the amount of discussion that is already going on. The site has also attracked a lot of well-known names already. So it looks our idea of creating a place where addon developers can have friendly discussions worked. […]
FsDeveloper.com is live!
After a day of hard working, [Nick] and I have gotten FsDeveloper.com running. So please come over and have a look at this new community site for FS addon developers. We will use the next few days to check if all features are running correctly and to iron out small problems, and after that we […]
FsDeveloper
The last week [Nick] and I have been quite busy in getting our idea for a bigger community going. For those of you who missed the previous posts where we talked about this, let me start with a short explanation of the idea. The plan is to create a community for FS addon developers, it […]
Do forums grow?
Lately [Nick] has been trying to hijack the SceneryDesign.org forums and today I finally gave in to him. So you can expect some changes to the forum in the near future. And of course Nick has no evil intentions with the forums, so you don't have to be afraid of it. Now more seriously, as […]
Another LiveMeeting
After the success of the first SceneryDesign.org LiveMeeting, we have now scheduled a second one. Where the first LiveMeeting was a short of online-video-tutorial-demonstration of the MDL Tweaker II tool, this second meeting will go a little more deeply into the techniques of scenery design. The subject will be how you can use XML for […]
Running a forum
I have been running the SceneryDesign.org forums for about 3 years now and I must say that a lot has changed over these years. When I started the site, I was looking for a place to store the tips and tricks I had on my personal homepage. And I added the forum to see if […]
LiveMeeting – part 3
Tonight was the night. We had our first LiveMeeting about scenery design for FS. As a subject for this first meeting we had chosen the MDL Tweaker II tool. Mainly because it is a new and interested tool that we wanted to show more about. And also because it was an easy enough subject for […]
LiveMeeting – part 2
About a week of two ago, Nick and I played a little bit with Microsoft Office LiveMeeting. Back then we saw a potential to use this technique for some online, interactive tutorials as well. So tonight we did another test and this time Thorsten joined in as well to see how well everything worked from […]