Having fun with autogen – part 1

A while ago I started to explore the possibilities of custom autogen objects a bit more. I wanted to see what I could do with custom vegetation groups for polygonal vegetation. In this post I want to share some of my finding until now. Using the Annotator configuration editor it is not so hard to add new […]

Import AGN files

Until now the scenProc tool could only be used to create AGN files. But when you want to enhance or view existing AGN files it is also useful to be able to import them again. That feature has been added to the development release versio now. To illustrate how it works I will explain two […]

Two scenProc changes

In the next development release there are two important changes in scenProc. These will mean that your old configuration file will no longer work directly, you will have to make some small modifications to them. The first change is that the SHP and KML importer have an additional argument. Just like the OSM importer you […]

Let there be rectangles…

I have added a new processing step to scenProc that allows you to turn polygons into rectangles. This step is mainly useful when creating autogen vegetation for FS2004, since the vegetation must be rectangular there. What the step does is just take the polygon and try to fill the shape with rectangles of the size […]

AGNTools update

I have updated the AGNTools in the development release packages, so from the next development release you will notice the following changes: agn2txt can now also decode FS2004 AGN files to a TXT file txt2agn has been renamed to txt2agnx, it does encode a FSX AGN file from the TXT file txt2agn9 has been added […]