This week I have fixed a bug in scenProc that could result in autogen buildings showing incorrectly in Prepar3D. This especially affects buildings that are oriented exactly north-south or east-west. They would show with a roof of the correct size, but with the walls too small, like in the image below. This bug has been […]
Autogen object size distortion
That autogen objects have a distortion in their rotation is something we found out 6 years ago already. But until recently I was not aware that not only the rotation of the objects is distorted, also their sizes can be different then you would expect from looking at the objects in the Annotator tool. I […]
Autogen Configuration Merger 1.1 released
I have just released a new stable version of Autogen Configuration Merger, you can download it via the ACM page. This version adds support for Prepar3D v4. This has been in the beta release for a while and is stable enough now for the stable release. Another change that was recently added is that sceneries […]
Release candidate
I have just put a release candidate of the Autogen Configuration Merger tool on the FSDeveloper forum. So if you are interested please test this version as well, hopefully there are no more bugs and a formal release will be there soon. All details are in the forum post, but basically all I need to […]
Autogen Configuration Merger almost there
My new tool Autogen Configuration Merger is almost ready. I hope to have a beta version that other developers can test soon. In the mean time I have setup a forum at FSDeveloper now to discuss this tool and I have already put some questions there for topics I need some guidance on to finish […]
Merging autogen configurations
Now that I can use scenProc to easily create new autogen, the urge to add custom autogen models increases as well. To make the autogen even more realistic I want to add custom roofs, custom vegetation models, etcetera. But all these modifications to the autogen configuration files give developers some headache when trying to deploy […]
Scrubs
For the Nantucket project I have used the scenProc feature detection function to get the autogen trees from the imagery. But would a similar approach also work for scrubs? First I tried with polygonal autogen vegetation. The detection of the polygons went OK, but the density of the resulting autogen in FSX was much too […]
Nantucket Series: Part 1 – Creating buildings
Here is the first part of the series of tutorials I announced a couple of days ago about creating autogen for the island of Nantucket with scenProc.
The Nantucket tutorials
Over the last I have been using the island of Nantucket (Massachusetts) as a sandbox to try all kind of autogen techniques and to develop new features of scenProc. Coincidentally Bill Womack is working on a scenery of Nantucket airport as well. So my test autogen project will even end up in a real product. And […]
Place points along line updated
I have updated the PLACEPOINTSALONGLINE step of scenProc today. So if you grab the new development release tomorrow you will notice that the step takes two more arguments. So your existing configuration files need to be updated! Please check the updated manual for all details of the changes. Below I will give a short summary. […]