Lately I have been doing a lot of experimentation with converting objects between FS, AeroFly and X-Plane. Converting objects between the different simulators is possible, but of course there are differences. For example the way materials work is slightly different in each simulator. I have now added an extra material conversion feature to the material […]
AeroFly FS2 support in ModelConverterX
I have added two new exporters in ModelConverterX, with these you can export objects to the TGI format for AeroFly or export scenery to the TSC format of AeroFly. If you save your object in the TGI format, you need to use the AeroFly Content Converter to put it into the sim. ModelConverterX will save […]
AeroFly FS 2 support in scenProc
This week I was approached by an AeroFly FS 2 user with the question if scenProc could be used to make cultivation (the AeroFly name for autogen) for AeroFly FS 2 as well. Of course this was not the highest priority item on the wishlist to work on, but I liked the challenge and the […]