As you can see my blog has moved to a different server, thanks to Nick for setting this up. At the moment it is rather empty in here, so I guess I need to move the content to this new home as well. So please check back later. Edit: All posts have been moved to […]
Markings
It has been a little quite here lately, but that does not mean I am not doing anything. So time for a little update. Apart from the fact that I have been away for a few days for work (attended a workshop in Engeland), I have also been working on the apron markings for the […]
FsX video
This might be old news already for those hanging around the forums a lot, but there is a nice preview movie of FsX. I think it shows quite some very impressive scenery features. Can’t wait to use these in my addons…
GMax, FSDS3 and MakeMDL
With both GMax and FSDS3 now using MakeMDL to create the scenery MDL object, you would expect that the resulting code of these objects would be very similar, but while testing the output of both programs with some of my tools, it appears that this is not really the case. Let me start by saying […]
Project management
This time I want to talk about something different than cool new techniques or tools. I would like to discuss the way I prefer to manage my scenery projects. I think you will all know that you can generate quite a few (source) files when creating a scenery. And when you can keep them well […]
Encarta Instant Answers
Today we celebrate Queens day here in the Netherlands. Actually it is kind of confusing as it is supposed to be tomorrow, but as that is a sunday so they moved it one day ahead. And now to confuse you foreigners even more, tomorrow is not even the birthday of our current queen, it is […]
The math of the gate
I have been able to create some nice mathematical formulas that describe the end position of the gate, based extension length and the different heading and pitch angles. Of course these equations are rather complex, with a lot of sine and cosine functions, so that makes them hard to solve by hand. So I think […]
Wireless trouble
The last few days my wireless connection seems to be a bit unrealiable. Every few minutes the connection drops and it takes a while to reconnect. So until I have figured out what causes this, expect me to be online a bit less (especially on MSN).
Some more animation tricks
To some of you it might seem that I only hang around forums and create new tools, but sometimes I also work on some actual scenery. I do that as part of the NL2000 team. For the Schiphol scenery I have been working on the animated gates the last week and this gave me a […]
No math?
The last two days I posted rather positive about those new animation macros I was writing. Today I am a little less positive, as it seems I have hit a limit of BGLC/MASM (as far as I know BGLC is build on MASM). It seems I can only do very simple mathematical calculations in those […]