About a week of two ago, Nick and I played a little bit with Microsoft Office LiveMeeting. Back then we saw a potential to use this technique for some online, interactive tutorials as well. So tonight we did another test and this time Thorsten joined in as well to see how well everything worked from […]
Back in my computer room
A few weeks ago I wrote my shower leaking a little water and that my room where I have my computers was in danger of getting a little wet. So since then my house has been a sort of a mess, with books piled up all over my living room and bedroom and with the […]
Log it!
There is a new feature in the latest MDL Tweaker II release that I did not yet point out. This new feature is the event log screen. When there is a warning or an error this will be the place to look for the message. The image above shows three warnings for missing textures. So […]
Complex conditions
Last weekend I released a new version of MDL Tweaker II and in this blog post I want to point out a few of the improvements of this version. The feature that has been improved most is the condition manager. Not only has the user interface changed, hopefully it is even easier to use now, […]
Awesome
I would like to point your attention to cool OpenSource project this time, OSSIM. At work we make use of this tool to mosaic different aerial images for example. But it can do a lot other image manipulating related tasks as well, like color matches between different images or reprojecting images to a different projection. […]
Live Meeting
While chatting with Nick today, we were looking for an easy way to show each other what we were doing on screen. For example to describe a bug or explain how we would like a feature to be. In the end Nick came up with a Microsoft Office Live Meeting test session and I must […]
Tool updating time
It was last friday that I had a nice chat with Nick once again (had been some time ago) and in the process we came to talk about MDL Tweaker as well. It seemed that Nick had not seen the latest beta version of that tool yet, so while chatting Nick started to test this […]
Vliehors
I am back, hopefully the leakage has been fixed now (I still have the new sealant beneath my fingernails). I can’t say that I had much fun trying to fix the shower, now I know for sure that I am not really a do-it-yourselfer. I can’t say that I did not have fun at all […]
Fixing a shower
I haven’t got much FS related to report at the moment, as almost all of my spare time is being spend on fixing my shower. Last week I noticed a little wet spot on the floor of my PC room and it turned out that the shower had slowly been leaking water into that room […]
Apron markings preview
A few days ago I posted about the apron markings I was working on and it works out quite nice I must say. For example, the performance has increased compared to the previous markings that were placed with Fs2000 style roads. And due to the way I generate these polygons now, the connection between the […]