SP1 and SDK SP1A?

The last days I have seen a few posts on forums about people having difficulty running FsX after installing SP1 or SP1A for the SDK. It seems that it is not clear to everybody that you need to install both service packs, as FsX SP1 does not work with the old SDK DLL files and […]

FsX SP1 released

I am sure most of you have already read this at a million of places, but for the few that don’t know it yet: service pack 1 (SP1) for FsX has been released. Go get it as fast as you can as it does a lot of good to the performance of FsX. The ACES […]

COLLADA

For the new model conversion tool I am working on at the moment, I took a closer look at the COLLADA format this weekend. COLLADA is an open standard Digital Asset schema for interactive 3D applications. It can for example be used as an exchange format to share models between different tools. That is also […]

5555

Ever since starting the FsDeveloper.com website (or SceneryDesign.org as it was called before), I seem to have been the top poster on the site. And each time I think that I have now reached a huge amount of posts, that sound really like quite a lot. This for example happened when I got my 500th […]

Strange maps

 A few days ago I came across this very cool blog that has a collection of all sorts of interesting maps. For example I found a blog post their about some Dutch annexation plans  after the second  World War. But there are is also a nice post about the presidential elections in France from last […]

Spammers be gone!

You might know that I have blogged a few times already about the spammers that annoy me daily. Ever way you have on your website to let the users interact with you, seems to be misused by spammers as well. Let me name a few examples. On this blog you can leave a comment, but […]

Some Wiki maintenance

Yesterday I performance some maintenance on the FsDeveloper Wiki. Just some common tasks like assigned uncategorized articles to a category, so that they can be found more easily. While doing that I also noticed that some user(s) have been working hard to get some basic information about mission design onto the Wiki. So if you […]