This title probably makes no sense to the non-Dutch readers, but it is the name of a website I came across today. On this website you can watch old maps and aerial photos of the Netherlands in a Google Earth style. And in this case with old I mean maps from the 19th century or […]
Vacation is getting nearer
It is Thursday morning now and I don’t have to work, that’s a nice feeling. Or maybe I should say I am not sitting in the office, as there is some hard work ahead. I’ll have to try to pack all my stuff for my vacation that starts this Monday. I am going to Andalusia […]
Looking for some bughunters
I have posted the first alpha version of the ModelConverterX tool on the forum. So if you still own some old API macros, if you are not scared of a tool that might not work 100% percent of the time and if you like to help me in hunting down some more bugs, please check […]
ModelConverterX forum opened
I have just added a forum for the ModelConverterX tool to the [FsDeveloper] site. Please also check the post where I explained the ideas behind this tool and what you can expect in the first alpha release. And if you don’t mind I’ll go back to the coding now, so that this alpha release will […]
Working with the GeoTIFF library
I came across this interesting article on how to use the GeoTIFF library today. This might be of interest for FS scenery tool designers as well, since the GeoTIFF format can now be used with the FsX resample. So that makes the GeoTIFF format also interesting for background images in tools for example.
ModelConverterX update
Remember the Starfighter screenshot in my previous ModelConverterX post? (If not, please scroll down a little bit). It had some nice pink wheels and a bright green canopy. This evening I have been able to fix these bugs and also export this old API static as a FsX MDL file and place it in FsX. […]
ModelConverterX progress report
After spending most of my spare time on the upcoming FsDeveloper update in the last two weeks, I was able to get some work done on the ModelConverterX tool again this evening. In my last update on this tool, I mentioned that the code to read the API macros needed some more work and that […]
FsDeveloper graphical design help wanted
For the FsDeveloper site we are looking for someone to help us with the graphical design. See Nick’s blog post for all details.
LibraryThing
I have quite some books (despite my not so old age). I guess if I keep collecting them at this pace I will need a bigger house soon to store them, or I might have to give up some more space in the living room. In the past I have tried some computer programs to […]
FsDeveloper work in progress
As Nick already hinted at in his recent blog post, we have finally started to implement the change to the FsDeveloper website that I already talked about before. Today I have played with the settings to integrate the wiki and the forums a lot better and I can say that I got it working quite […]