After the recent performance improvements to ModelConverterX, I have been working on another feature that was on my wishlist for a long time and that is supporting rendering PBR materials in the preview. The next development release does add this feature for P3D PBR models. Below you see a screenshot of a test model with […]
ModelConverterX performance update
Over the past weeks I have been working hard to make ModelConverterX work more efficient. And the good news is that I have finished this improvement now, so the next development release contains these optimizations. So this is my (slightly early) Christmas present to all ModelConverterX users. It will give you more available RAM left […]
MCX performance optimizations
Lately it has been quiet with new features for ModelConverterX, but that doesn’t mean I have not been busy. After optimizing the import performance of glTF files for MSFS, I found quite a big inefficiency in the way ModelConverterX stores the model data internally. So I have been working on optimizing that internal structure of […]
FSDeveloper back online
The FSDeveloper website is back online now with another hosting company. Please note that the domain is still being transferred, so we temporarily use fsdeveloper.org for the website now. The installation of the SSL certificates is also still in progress, so you will see warnings about the site not being secure. We are working on […]
FSDeveloper issues – status update 2
Unfortunately the hosting company has not yet been able to solve the issues with the FSDeveloper forum yet. And to make things worse their technical support does not work in the weekend either. Since we are unhappy with this as administrators of FSDeveloper we have decided to move the website to another hosting company. I […]
FSDeveloper problems – status update
Time for the status update about FSDeveloper. There are still issues with the site and the problems seems to be that the communication between the forum software and the database server does not work correctly after the webhost moved the site to a new platform. Their system administrators are looking at this issue, but unfortunately […]
FSDeveloper down
Today the hosting company where FSDeveloper is hosted moved the website to their new hosting platform. But although the migration has finished, the website is not yet working correctly. I get a “Service unavailable” error most of the time now. I am in contact with the hosting company to resolve this, but I need their […]
ModelConverterX 1.4 stable release is out!
I have just released the new stable release of ModelConverterX. The new stable release is version 1.4 and it contains the development status of around August this year. This means that it includes all the features that have been developed and tested in the last years. I would recommend everybody to stop using the old […]
MSFS materials
Since last week ModelConverterX supports reading and writing of glTF files for MSFS. But this version did not yet support all the material attributes that MSFS has. There are 15 different material types that can be used in MSFS and each of them have a different set of attributes. The latest development release of ModelConverterX […]
glTF support for ModelConverterX
I am happy to announce that from today the development release of ModelConverterX supports the glTF format as used by the new MSFS. With this addition I have also changed the version number of the development release to 1.5. You can now read glTF files and the MSFS BGL files that contain the object models […]