One of the new features I have started working on since the release of ModelConverterX 1.0 is adding support for the Wavefront OBJ format. One of the reasons for this is that we use it at work for some files and I would like to try the LOD Creator functionality on those. But I think […]
FSDeveloper not reachable
At the moment the FSDeveloper site seems not reachable. I have asked the webhost to look at this problem, so hopefully the site is up again soon. EDIT: By now the problem is solved and the site is up and running again. Sorry for the inconvenience.
ModelConverterX 1.0 release
I don’t want to repeat myself here again, so I will just point at this forum thread where I explain all details of the ModelConverterX 1.0 release.
We almost got a release candidate
I almost finished the release candidate for ModelConverterX 1.0. I have decided to stop trying to make the LOD Creator more complex (and hopefully better) for the moment. There are some mathematical challanges in that, which I will take on again later. But compared to version 0.55 so many things have been improved already now […]
Time for an update
It has been a while since I wrote on this blog, other things kept me a bit too busy lately. So it is time for an update! I am still working on the next release of ModelConverterX. I had hoped to have the version 1.0 release ready by now, but the last few bits seem […]
Converting SCASM animations
This week I made some good progress on ModelConverterX again. The ability to convert animations from SCASM macros was on my wishlist for a long time already and I have now taken the first steps. Animations that are defined with a SCASM TransformCall command are supported. For these animations you specify for each axis which […]
Is this the end?
The recent developments of Microsoft shutting down the ACES studio are making me a bit sad. Let me try to explain why. When FSX was released it included some great improvements over FS2004. I am talking from a scenery designer perspective of course, so I was most happy about the improved terrain engine, that allows […]
100.000 Microsoft Flight Simulator Fans
If you are on Facebook, consider joining this group that Francois Dumas has started to show your support of FS.
Some more news
Over the night some more news on ACES has appeared, I’ll just post the interesting links here: http://www.futuregpu.org/2009/01/end-of-era-aces-studio-and-flight-sim.html http://pc.ign.com/articles/947/947737p1.html
Microsoft closes ACES studio
Yesterday while driving home I heard on the news that Microsoft would be cutting jobs. But at that time the thought never came into my mind that the consequences of that would be as big as we learned today. While looking at some simulation related news at work today, I suddenly came across the message […]