FSDeveloper not reachable

At the moment the FSDeveloper site seems not reachable. I have asked the webhost to look at this problem, so hopefully the site is up again soon. EDIT: By now the problem is solved and the site is up and running again. Sorry for the inconvenience.

Converting SCASM animations

This week I made some good progress on ModelConverterX again. The ability to convert animations from SCASM macros was on my wishlist for a long time already and I have now taken the first steps. Animations that are defined with a SCASM TransformCall command are supported. For these animations you specify for each axis which […]

Is this the end?

The recent developments of Microsoft shutting down the ACES studio are making me a bit sad. Let me try to explain why. When FSX was released it included some great improvements over FS2004. I am talking from a scenery designer perspective of course, so I was most happy about the improved terrain engine, that allows […]

Some more news

Over the night some more news on ACES has appeared, I’ll just post the interesting links here: http://www.futuregpu.org/2009/01/end-of-era-aces-studio-and-flight-sim.html http://pc.ign.com/articles/947/947737p1.html

Microsoft closes ACES studio

Yesterday while driving home I heard on the news that Microsoft would be cutting jobs. But at that time the thought never came into my mind that the consequences of that would be as big as we learned today. While looking at some simulation related news at work today, I suddenly came across the message […]