Heading for Brussels

Tomorrow I am going to Brussels for my work, as we are attending the ITEC there. This means that during the next days I won’t be behind my computer. Over the weekend I have been working a bit on the FS2004 MDL reader for ModelConverterX, but I am afraid it is still a bit buggy. […]

Video tutorials

On FSDeveloper we have some video tutorials available for quite some time already, but most of the time they are hidden somewhere in the forums or Wiki. We have changed that now, by embedding a video player in the Wiki. This allows you to view the video tutorial directly inside the Wiki article. Have a […]

NL2000 GMax course

On July 4th 2009 the Netherlands 2000 Scenery Design Team will be organising a one day GMax course. The aim of this course is to let new developers who might be interested in designing their own scenery as a part of the NL2000 team try for a day, with the guidance of the current team […]

Oops a bug

In the most recent development build of ModelConverterX a nasty bug has been fixed, so if you have downloaded it a few days ago, please update again. There was a bug in the FSX materials, which I updated about a week ago. Due to this bug all your objects will appear black in FSX. With […]

FSDeveloper downtime

In the last few weeks the FSDeveloper has been down twice for a few hours. This is not something that should happen so frequently, so we are going to investigate where the problem is. During this process I also plan to do an upgrade of the forum software. I will make an announcement when I […]

A new Material Editor GUI

Before I already wrote that I was working on adding more of the FSX specific options to the ModelConverterX materials. This is almost done, only adding good descriptions for in the Material Editor description area is not completely done. But while working on this, I decided that the whole Material Editor GUI could use a […]