gPoly status update #2

Just a little update again with the progress of this morning. Using GDAL I got the geo-referenced background image loaded into gPoly. Until now it works quite good, but I think I will have to optimize the code a bit more to work better with bigger background images. Also I will have to add some […]

gPoly status update #1

OK, this is dangerous. I have made this mistake before, posting about a tool that is not yet finished at all. So let me start with a little disclaimer: although I have started coding on the new gPoly tool and although I am writing about it on my blog now, I am not sure when […]

Google Building Maker

Today I stumbled upon this new tool by Google: Building Maker. It is quite impressive to see how with a few mouse clicks you can make a 3D model using images showing the object from different angles. I guess this way of constructing would be the dream of many FS developers as well. I did […]

COLLADA reader available

The COLLADA reader for ModelConverterX, that I talked about in the previous post, will be available in the development release from tomorrow. The reader can read the geometries and materials used by the objects. At the moment transformations and animations are not yet supported. Below is another screenshot of the duck test object, now with […]

FSWeekend 2009

Time for a little update. This weekend was the annual FSWeekend in the Netherlands again, and I was present there on behalf of NL2000 and FSDeveloper. For NL2000 this was certainly not the first time we were there and it was a lot of fun to meet all those users of our scenery again. There […]

FSDeveloper is open again

We have been monitoring the server since yesterday and things seem to be stable again now. So we have decided to open FSDeveloper again. You can be sure we will keep an even closer look on the server performance during the next days and if you notice anything weird please let us know.

FSDeveloper is down – update

At this moment the FSDeveloper server is running again,but not stable yet. So we keep the forum deactivated till at least tomorrow. Here is a little background on what happened. At this moment we do not know exactly why the server failed, but we are suspecting a hardware issue might be part of it. That […]