gPoly status update #8

I have now chosen the airport that I will use as a test field for developing the gPoly tool. It is Marshfield Municipal Airport (KGHG) in Massachusetts. So I have drawn some of the aprons and taxiways and am testing now if I can export them correctly to FS. At first I was exporting with […]

Which airport?

Now that I can export some basic polygons from the gPoly tool, I am looking to go one little step further. I am looking for an airport that I can use as a test case to develop the tool further, since there is no better way to find bugs than while actually working with the […]

SketchUp texturing

After finishing the geometry of the church I am modelling in SketchUp, it was time to move on to the texturing of the object. So also for this part I tried the different options that SketchUp offers. First I tried to use the project texture function when using the match photo feature. This allows you […]

gPoly status update #7

It feels like it is a long time ago I wrote a status update about the gPoly tool. And now that I think about it, it is actually a long time ago. But this weekend I have done some work on the tool again. I have mainly focussed on two functionalities: Being able to save […]

Drawcall minimzer with night textures

A few weeks ago I introduced the Drawcall minimizer functionality of ModelConverterX. This function can pack the different textures used on your model into bigger texture sheets to reduce the amount of drawcalls. This will result in a better performance in FSX. One of the main drawbacks of the initial implementation was that only the […]

Emails working again

The problems we had at FSDeveloper, which resulted in no emails being sent out by the forum software have been solved. So from now on the forum notifications and the confirmations for users that are registering are working again. Thanks for your patience while we were solving this problem and a big thanks to fellow […]

Read The Fine Manual

I guess everybody knows the abbreviation RTFM and of course we all read the fine manual when we are using a tool. But for ModelConverterX I usually only update the manual with every stable release and the recent survey showed that most of you are actually using the development release. So as a result of […]