Lockheed Martin has released a trailer for the upcoming Prepar3d release. It is interesting to see where the development of this continuation of ESP is going. Hopefully we will hear more about it soon!
FSWeekend, FSDeveloper & SketchUp
Like last year FSDeveloper will be present at the upcoming FSWeekend event. It is the biggest Flight Simulation event in the world and will be organised on November 6 & 7 in the Aviodrome aviation museum at Lelystad airport. This year our special theme will be the usage of SketchUp for modelling scenery objects for […]
Build your house for FSX using SketchUp
I have uploaded the tutorial I have written about making a house for FSX using SketchUp. This tutorial is aimed at the novice developer that wants to build his (or her) first object. It covers the following topics: How to gather the information about the building How to model the geometry in SketchUp How to create […]
Back from Greece
We are back from our trip to Greece. We arrived in Athens and stayed there for a day and a half. That was just enough time to visit the Acropolis and do some site seeing in the old part of town. We also enjoyed a dinner together with Lefteris and his wife one evening. Great fun to […]
FSDeveloper connectivity – part 2
While I was on vacation in Greece the problems with the connectivity of the FSDeveloper site happened again. Lefteris did some good debugging on it and now we know what the reason of the problems is. A work around is in place, so the FSDeveloper site should be accessible again in the way you are […]
FSDeveloper connectivity
At the moment there are some issues with the connectivity of the FSDeveloper website. So it can happen that you can not reach the site, in that case please try again in a few minutes. We are looking into this issue, together with the hosting company. Hopefully it will be resolved soon.
Duplicate attached objects
This evening I was working on a bug in the NL2000 scenery, the lighthouses did not have a light at night. It seemed that during the conversion to the FSX MDL format the attached effect was lost. Since adding I am too lazy to add all those effects by hand again, I added two new […]
Quick status update on the different projects
Here is a quick status update for some of the projects I am working on. I know I have not blogged much recently. That is mainly because it is quite busy at my work recently, so that affects the amount of free time a bit. Unfortunately I don’t expect this will change very soon. In […]
Microsoft Flight
Yesterday Paul Lange already dusted off his blog, which was an indication already that something was still going on. And then today Microsoft has announced Microsoft Flight. Not so much is know about this new simulator/game, but the teaser video looks interesting. Which is of course what any teaser would do. I guess we will […]
Levels of details and FS2004 MDL files
Today I have worked on two bugs in ModelConverterX that deal with levels of details and the FS2004 scenery MDL format. The first one I fixed is that levels of detail where not exported correctly to the FS2004 MDL format. This should be working again now. The second one is reading the levels of detail […]