Animation editor

A new editor has been added to ModelConverterX, the animation editor. At this moment the functionality of the editor is still limited, you can use it to remove animations from the object. You can select at which keyframe you want to fix the geometry and then that becomes the static state of the object. The […]

Nasty bug

With the recent changes I made to ModelConverterX, a nasty bug slipped into the code. This results in trouble reading MDL files, mainly FS2004 scenery MDL files. This nasty bug has been fixed now and the updated version is available from tomorrow as the development release. Sorry for the inconvenience.

A book

Last week I released my new tutorial about using SketchUp on the FSDeveloper Wiki. While I was writing on this tutorial it grew bigger and bigger. Initially I never planned to write a 75 page tutorial, but it seems there is quite a lot to write about making your own house. Since it almost looks […]

Library Creator XML update

I have just released a small update for Library Creator XML. In version 2.0.3 the following changes have been made: Added: option to export TXT file with GUIDs and names Added: option to export SBuilderX style TXT file Fixed: bug that last object was not showing when scrollbar visible Fixed: bug with incorrect FS2004 GUID being […]

Back from Greece

We are back from our trip to Greece. We arrived in Athens and stayed there for a day and a half. That was just enough time to visit the Acropolis and do some site seeing in the old part of town. We also enjoyed a dinner together with Lefteris and his wife one evening. Great fun to […]

FSDeveloper connectivity – part 2

While I was on vacation in Greece the problems with the connectivity of the FSDeveloper site happened again. Lefteris did some good debugging on it and now we know what the reason of the problems is. A work around is in place, so the FSDeveloper site should be accessible again in the way you are […]