I am working on a ModelConverterX update that will include better support for the placement of objects. One thing that will change is that placement information will be read from BGL files. But I am also changing the functionality in ModelConverterX that allows you to place objects. One of the main changes there is that […]
Ending the rumours?
It for sure was an interesting week with the new announcements Microsoft made about Flight. Will it end all the rumours that have been going around for a long time already? Let’s see. The new announcement makes a lot of things more clear. Flight will have an integrated addon market and it is focussed around […]
Follow me
Last week I finished the model of the new railroad bridge near Zwolle for the NL2000 scenery. It was the first bridge model I made with SketchUp and it was an interesting experience. As most modelling tools SketchUp provides a lot of operators and I had not used all of them in my previous objects. […]
Happy 2012!
I would like to wish everybody a happy 2012! Let’s hope this is going to be an interesting year again for FS addon developers. I think the signs are quite good, with Microsoft Flight around the horizon and X-Plane 10 as a promising platform as well. Let’s see where that all goes during this year. […]
Christmas wishes
Christmas is approaching quickly, so I would like to wish everybody a merry Christmas. I hope you’ll have a great time. We’ll be visiting some family, so no FS development for the next couple of days.
It’s the scale, stupid
While working on the next update of the NL2000 scenery, I have learned some interesting things again. For this update I have worked on the road bridges we have in the scenery. These objects have been in the scenery a couple of versions already, but with the road traffic that FSX has added it became […]
Small DrawCallMonitor update
I have just made a small update to the DrawCallMonitor tool. The change is that the user interface now has a status bar that will show you some additional information. The two main things are does this object have drawcall batching and does it have working levels of details. These two are related, but with […]
Quite some news
I haven’t posted much to this blog recently, because some other things kept me busy. Had a business trip for work, spend some time preparing for the Sinterklaas celebration tradition we have in the Netherlands, etc. But there has been quite some exiting news recently that I want to share with you all. Flight beta Microsoft has […]
Library Creator XML 3.0 beta available
A first release of the new Library Creator XML 3.0 is now available, you can get it as part of the development releases of my tools. The main changes are in the user interface, I hope the tool is even easier to use. Another reason for the changes is that with the changes I made […]
New batch convert user interface available
The updated batch convert user interface, I blogged about earlier this week, is now available in the development release of ModelConverterX. And what better way to demonstrate it, than with a video tutorial: