Just a small update on the conversion wizard functionality for ModelConverterX. Over the last days I have made some progress again. The following features are done now:
- Positioning, scaling and rotating the object on the map. So you can do the placement.
- Exporting to a BGL file, with the model and placement in it
The only main feature missing is exporting the textures as well. So that’s what I am going to work on next. And of course it still needs some testing and polishing to make it really user friendly.