scenProc 3.2 stable release

I have just made the new scenProc stable release version 3.2 available. Compared to the previous stable release the main improvements are:

  • Many improvments in the stability of the Texture Filter Editor.
  • Addition texture filter step to enhance the feature detection, such as the Multi-Layer Perceptrons (MLP) step that uses neural networks for the feature detection.
  • Improved 3D building generation with more roof types, chimneys and dormers.

Besides that a lot of minor bugs have also been fixed. So I would suggest everybody to use this release for now if you are on the stable release.

Another change is that the scenProc Batch Runner tool is now available as a separate download, before it was part of the main scenProc download. This tool is useful if you want to batch process big areas with scenProc efficiently.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.