I have just released an update of ModelConverterX that adds initial DSF support for X-Plane. You can now read and write DSF files. If you read an X-Plane DSF file the models referenced from it and the placement of those models will be imported. If you write an X-Plane DSF file the file save dialog […]
Remember form states
For scenProc I already implemented a function a while ago that it would remember the position and size of the different forms when using the application. For ModelConverterX such a feature was on the wishlist for quite a while already as well. Today I finally implemented it and compared to the way I did it […]
ModelDef viewer improvements
I have made two improvements to the ModelDef viewer in ModelConverterX lately. The first one is that you can now search in the ModelDef file. At the top you find a toolbar with a text box for the search string and a previous and next button to search backwards or forward for the entered search […]
Which Visual C++ runtime files does XtoMDL use?
A problem often reported for ModelConverterX is that XtoMDL throws some kind of error when trying to compile. These are often the result of missing dependencies on the system of the end user. For example DirectX 9.0c not being installed. But XtoMDL (and its DLL files) also depend on the Visual C++ runtime files. Unfortunately […]