In my previous post about Prepar3D v4 support of my tools I mentioned that the MDL format didn’t seem to contain many changes. On further investigation it turned out that there are a number of changes and new sections in the MDL format. These are related to the following new functionalities: Support for a second […]
Prepar3D v4 support
I have just released a new build of my tools that supports Prepar3D v4 as well. Below it is listed what this means for the different tools. ModelConverterX As far as I know now the MDL and BGL format in Prepar3D v4 are the same as in Prepar3D v2, so there is no new file […]