The next development release of ModelConverterX will support skin and bone animations. I have made a little video tutorial to show all the new features and how you can use them.
The next development release of ModelConverterX will support skin and bone animations. I have made a little video tutorial to show all the new features and how you can use them.
done! im exporting skin and bones simple tests as above , bones appear on the MCX but mesh keeps still, i checked export animations, checked skin… it looked like it was simple, but im missing something here
pd: i can see the skin animated on 3ds