A little while ago a bug was reported in the position accuracy of the scenProc placed autogen library objects. After some debugging it indeed turned out that the location of these objects was wrong. And the bigger the size of the library object, the bigger the position offset. I have now fixed this issue, so […]
Simplify polygons
The features that are generated using the detect features step of scenProc are not simplified. Before these polygons would be a bit blocky because of the raster image that has been converted into the polygon. But with the simplification a more smooth polygon results. In the image below you can see an example without (left) […]
My tools and Windows XP
As you have most likely heard by now Microsoft has stopped supporting Windows XP as operating system. I know there are still many users using my tools on Windows XP as well and the decision of Microsoft doesn’t mean of course that my tools will stop working on Windows XP. However given that official support […]
Full of new inspiration
I have returned from my vacation yesterday. As usual I don’t bring a computer on vacation, so I haven’t done anything on FSDeveloper or my tools in the last 3 weeks. But of course that doesn’t stop my brain from coming up with new ideas. Luckily I had brought a notebook (you know, a paper […]