I have just fixed some bugs in the scenProc detect feature step. With these fixes the holes in the detected features should now be processed correctly. Before the holes where not always represented correctly.
Be aware that processing holes in features does take more processing time. So you might see that detecting the features takes longer if you have processing of holes enabled.
Awesome Arno,
Is this in the latest dev build (516) yet?
Greg
It will be in the development release build this night, so it will be available tomorrow.
Brilliant!