Detect features and holes

I have just fixed some bugs in the scenProc detect feature step. With these fixes the holes in the detected features should now be processed correctly. Before the holes where not always represented correctly.

Be aware that processing holes in features does take more processing time. So you might see that detecting the features takes longer if you have processing of holes enabled.

3 thoughts on “Detect features and holes

  1. Greg Jones says:

    Awesome Arno,

    Is this in the latest dev build (516) yet?

    Greg

  2. Greg Jones says:

    Brilliant!

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