Some Wiki updates

I have added some additional information to the FSDeveloper Wiki. Update of the information on the FSX MDL format. This is mainly what I figured out while adding support for animations to ModelConverterX. Added an article to explain the different DXT compressions that can be used for textures. I would be happy to receive any […]

Textures

Some time ago I came across the website CG Textures which has a huge collection of images that can be very useful when looking for a specific texture. I think this might be a useful website for scenery designers.

Replacing the object market

Before we had a forum called Object market at the FSDeveloper site where people could share their work with other developers. This forum has now closed and all objects from it have been added to the downloads section. Of course users are still free (or I would even say encouraged) to contribute their work to […]

New categories

I have added two categories to the FSDeveloper forum. One for autogen related questions and another one for Microsoft ESP specific discussions. The ESP forum is meant for things that are related to ESP only, if it is a design question that applies to FSX and ESP both please use the existing subforums for scenery […]

Merry Christmas and Happy 2009

The last time I have been quite busy, so therefore there have not been any new posts on this blog recently. I have just come back from a short vacation in Belgium and am full of energy again to do some interesting FS related things in the remainder of my Christmas break. I plan to […]