After spending most of my spare time on the upcoming FsDeveloper update in the last two weeks, I was able to get some work done on the ModelConverterX tool again this evening. In my last update on this tool, I mentioned that the code to read the API macros needed some more work and that is what I worked on today. I have improved the reader now, so that it can better read the Fs2002 floating point style API macros (for example generated with FSDS2). Below you see a little screenshot of a F-104 Starfighter static I once made loaded into the tool.
As you will probably see some of the colours do look a little weird still (or would pink wheels be the new fashion colour?), so I still have a little work to do. But I feel that I am getting closer to releasing a test version of the tool that can actually do some useful conversion for the tester as well.
As I will be away the rest of this weekend, I won’t be able to get that test version ready in the next few days, so that will have to wait till next week. But at least you know now that there is a little bit of progress again.