For many years ModelConverterX has the function already to render a custom shadow model that has been imported from a FSX/P3D MDL file. But the feature to also export these custom shadow models to MDL files was on the wish-list for quite a while already. When working on the FS2004 unlimited export feature recently, I realised that exporting the a custom shadow model to FS2004 was very easy. So with that in mind I started to implement this feature now.
So from the latest development release you can now export a custom shadow model to FS2004, FSX and P3D MDL files. The screenshots below show a test model I exported to FSX (left) and FS2004 (right). I loaded a COLLADA test object with the COLLADA logo as the shadow model for this church.
And since I needed to test if exporting the custom shadow model to FS2004 models worked, I also had to implement reading custom shadow model from FS2004 scenery and aircraft MDL files. So ModelConverterX can now also render the custom shadow models from these MDL files.
SceneryDesign.org 

